With Anne away and wanting to play something a bit longer than is usually practical on Wednesday or Friday nights I organised a group of fellow travelers to start early on Saturday evening. By the time we sat down (just after 6pm) we hadn't made our mind up about what to play. Princes of the Renaissance was the top of my list (we had a good game of this four months ago). Travis brought Warrior Knights and Fury of Dracula while John brought A Game of Thrones and Mare Nostrum. It almost came down to a coin toss between Princes of the Renaissance and Mare Nostrum, but the argument in favour of Mare Nostrum swung the decision.
Mare Nostrum is Serge Laget's attempt to design a lighter version of Francis Tresham's Civilization.
It had been so long since any of us had played the game that we had to learn it again. John taught. Nigel was Rome, John was Greece, Travis was Babylon, Andrew was Egypt and I was Carthage. Initial everyone grabbed cities and resources within reach. Because Rome and Greece's special powers are that they get to build unit for two cards rather than three, whenever they had a couple of spare resources they build legions and triremes. Once the city and caravan tokens were used up, the first phase of the game was over and we were faced with the strategic decision of what next?
Rome took two legions along the Balkan coast towards Greece. Greece responded by building legions to protect his north western border. Meanwhile I took a risk and ignored the military build up in the north of the Mediterranean and build the first hero (Helen - whose defensive abilities somewhat made up for my lack of military units). After a stand-off Rome withdrew and Greece took his now unemployed legions to Asia Minor to tax the Babylonian province there - much to Travis's annoyance. Worried that my non-military strategy and two heroes would make me a target I built fortresses rather than get another hero/wonder. The Commerce Leadership swapped back and forth between Carthage and Rome.
By this time Egypt's tax revenue was beginning to kick in and Andrew build two wonders/heroes in a row. He also moved two legions towards my undefended eastern province and I responded by building four legions and invaded. Worried that Egypt was close to winning, Greece followed with a seaborne invasion of Egypt's heartland, leaving Egypt very weak and making Greece the Political Leader and Rome the Military Leader. By forcing Greece to trade 6 cards he had to offer 3 of his 12 Tax. The rest of us cooperated to ensure he didn't get enough Tax or Resources to build the Pyramids.
I got another hero (Ulysses) while Babylon took the Commerce Leadership from Carthage. On the final turn Babylon had a big hand of cards. Carthage only had 6 different goods and if he had chosen to trade 0-2 Carthage couldn't have gotten their fourth hero. But he chose to trade 4 cards, while I kept all my Gold cards in hand (I thought I had the monopoly on Gold and Fruit) to prevent anyone getting enough resource for the Pyramids. I managed to get Olive Oil, Livestock and Wine to build the fourth hero for Carthage.
Thanks to Carl for lending us his game.
Now we need to organise a rematch (and another game of Princes of the Renaissance).
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