Saturday, 19 June 2010

Friday 18 June 2010

TransEuropa
While we waited to see if anyone else was showing up Anne suggested TransEuropa. John joined in round 2 and started on 11 as a penalty (the other scores were 13,12,9 & 8 at that stage). Nasia had a passion for Scandinavia, while I got Florence three times in a row. Most people helped me at some point or other.

Ian 12
John B 8
Andrew 3
Nasia 1
Anne 0

Havoc: The Hundred Years War
Our second game, we taught Nigel and Nasia. We were all too busy recruiting to go to the first battle, and it was discarded (and everyone except Peacekeeper John had to discard a card). After Nasia won her first battle she immediately caught us on the hop by starting another. She built up a sizeable lead by the halfway point and John had avoided all the fighting so far. But once John (who had been collecting low value cards) joined in the war, he dominated the battlefields.

John B 27
Nasia 24
Nigel 21
Anne 14
Andrew 13
Ian 11

Wildlife
Nasia popped down to her flat to fetch this game specifically designed for six players. It tracks the evolution of six species over millions of years. Early on Crocs became the most intelligent species, while Humans eagerly paid plenty of food for opportunities to expand. Several species ignored their normal habitats. In particular Snakes stayed clear of the water, Mammoths largely ignored the plains, preferring the mountains and water. Mammoths were consistently the most evolved species, appearing everywhere except the desert. While Snakes and Crocs had the most abilities (Snakes favouring Food and Crocs Intelligence). Bears and Eagles had the biggest herd instinct.

Most cards were auctioned for over ten food and it was only in the last couple of rounds that the price dropped. Abilities didn't change hands much. I enjoy Wildlife, though in keeping with its theme it does seem to take a long time.

Crocs (John B) 89
Eagles (Andrew) 79
Snakes (Nigel) 63
Humans (Nasia) 57
Mammoths (Ian) 51
Bears (Anne) 36

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