Brandon, Anna and Andrew were keen on Tichu and John B joined them as a fourth (I would have if he hadn't). From the other end of the table it sounded like Brandon was teaching the others Auckland Tichu playing habits. Anna and John lead from start to finish with twice as many successful Tichus and Brandon finished with the flourish of an unsuccessful Grand Tichu. From the score sheet it seems like the final score was too embarrassing to record ("995 + lots" to "405 - 200 and who cares").
At the other end of the table John R said he would be interested in learning Vegas Showdown (a game he has previously spurned for thematic reasons). I (accidentally) chose a green strategy by building lounges and night clubs. This meant that my income was low (by half way through the game I was on 7 while the others were into double digits) and I was taking Publicity quite often. John bought lots of red cornered buildings which he rearranged twice (and which scored him 10 points twice). Lance was the restaurant king, while Anne despite her income lagged a long way back on the Fame track. It ended up with a very close race between Lance and John.
Lance 74 + $4
John R 74 + $1
Ian 52
Anne 34
Both games finished at the same time and we swapped around to play a couple of Reiner Knizia games: Taj Mahal and Samurai. I think only John B had a good grip on the strategy of Samurai and Andrew took quite awhile to win any conflicts. I felt I was bumbling along and I let Lance win a pair when I could have easily taken one for myself (though in the final scoring it would have made no difference). In the end only John had a majority. In Taj Mahal Brandon took an early lead but the others closed the gap and John charged passed at the end scoring 11 with his final cards (compared with 3 each by the others).
John R 47
Brandon 38
Anna 35
Anne 31
Brandon, Andrew and Anna went home leaving the rest of us to play test "Dawn of Nations" a prototype print-and-play dice game I offered to play test on behalf of the designer. John R made a break for an early finish by finishing Exploring and Trading quickly and moving onto try and build a Wonder of the World. He proved useless at throwing ones. While the rest of us went on to go to War with each other and eventually most people were trying to build Wonders too (with much better scores in other stuff). I was left out of the Wonder race because I had no-one to Trade with. So I tried for Decline and Fall instead. I could see John B was getting ahead of me while I was still trying to throw a 4. Anne ended the game by finishing her Wonder. We spent a time afterwards discussing the game's weaknesses to provide feedback.
John B 131
Lance 120
Ian 117
Anne 113
John R 89
It was a good evening if your name is John.